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TTAC3/EOTEC goes to "Realcap" only

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Old January 30th, 2006, 10:05   #1
Brian McIlmoyle
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TTAC3/EOTEC goes to "Realcap" only

Effective Feb 1 2005 highcap magazines are banned at TTAC3and at EOTEC

In addition magazines must be loaded with realistic counts. 30 round magazines are to be loaded with 33 rounds for AEG. For indoor games at TTAC3 . For outdoor at EOTEC the capacity of the lowcap will be taken as a simulation of a "full mag" this is to take into account the ability of targets to feel a single bb impact at the outside effective rage of these weapons.
Midcaps may be used but for indoor must be loaded to "realcap" levels and outside to Realcapx2.

In the future ammo restrictions will be published in term of "magazines" with a magazine ment to mean a "realcap" for indoor and a "lowcap" for outdoor.

(Realcap meaning a lowcap or midcap magazine loaded to 33 rounds , or the "realsteel" capacity plus 3 follower rounds. Pistols due to their nature as a close combat weapon will always be restricted to "realcap" loads)

Pistols also are to be loaded with realistic loads. If the replica you are running has a 7 round single stack mag.. then your mags should be loaded with 7 rounds.

experience has shown that in most of the engagments at TTAC3 30 rounds is sufficient to resolve the situation.

As a learing and training environment it is encumbant upon us to strive to realism in our Tactical Scenarios.

In my opinion having access to some 300 rounds or more will induce one to be come overreliant upon volume of fire to deal with circumstances that may be better resolved with skill.

I will endeavor to have in stock a selection of lowcap magazines should someone visit that has none.
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Old January 30th, 2006, 12:10   #2
Mantelope
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You rock Brian! Can't wait to play again at one of your fine locations.
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Old January 30th, 2006, 12:14   #3
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Can any spring-fed mag (mid-caps) be loaded with 33 rounds, or can it only be low-caps?
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Old January 30th, 2006, 12:51   #4
Brian McIlmoyle
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Midcap mags can be loaded with 33 bbs

I am trying to break the "highcap addiction" I think that too many people rely overmuch on volume of fire to acheve results.
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Old January 30th, 2006, 12:54   #5
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Quote:
Originally Posted by Brian McIlmoyle
Midcap mags can be loaded with 33 bbs

I am trying to break the "highcap addiction" I think that too many people rely overmuch on volume of fire to acheve results.
I second that statement.
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Old January 30th, 2006, 13:25   #6
ert
 
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Quote:
Originally Posted by Brian McIlmoyle
Midcap mags can be loaded with 33 bbs

I am trying to break the "highcap addiction" I think that too many people rely overmuch on volume of fire to acheve results.
So very true. I think you have made a good choice. I have often feared that highcap users will revert airsoft into a paintball style of game and that's not where I want airsoft to go. Props man!
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Old January 30th, 2006, 13:30   #7
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I doubt I'll ever attempto one of your event guys but to make it easier for everyone maybe you should get your hands on loading rods and cut them to a 33 bbs lenght. I know that for people who uses a BB loader, like me, it's not always tempting to start couting the BBs you drop in your loader to make sure you get your realistic loadout.

Just a suggestion that might help this change easier for everyone and by the way good move on going there.
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Old January 30th, 2006, 13:50   #8
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Quote:
Originally Posted by Brian McIlmoyle
Effective Feb 1 2005 highcap magazines are banned at TTAC3and at EOTEC
*points to bottom userbar of sig* :tup:

Quote:
Originally Posted by Brakoo
I doubt I'll ever attempto one of your event guys but to make it easier for everyone maybe you should get your hands on loading rods and cut them to a 33 bbs lenght. I know that for people who uses a BB loader, like me, it's not always tempting to start couting the BBs you drop in your loader to make sure you get your realistic loadout.
Cutting is not necessary. Take any standard clear loading rod and count out 33 BBs once, then mark the top BB's position with either some tape or a marker. That way you can still use your loading rod for larger cap mags wherever else you use them. You can also use this method to mark off several capacities on the same loading rod.

I foresee P90s becoming a lot more popular at this venue...
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Old January 30th, 2006, 13:50   #9
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A great move. Our local indoor venue has a locap-only preference, and I find it works great, although "realcaps" are the epitome of what TacSim should be about, IMHO. The biggest problem used to be the cost of mags, but with the MAG and STAR locaps out now, a new player can get 8-10 mags for the cost of 2-3 Marui locaps.
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Old January 30th, 2006, 14:01   #10
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Quote:
but with the MAG and STAR locaps out now, a new player can get 8-10 mags for the cost of 2-3 Marui locaps
My take on it is to get 4-5 marui low caps and a box of star mags that way you get a bunch of high quality mags as what you use most often and like 10 others as extra ammo, just in case.

Quote:
I am trying to break the "highcap addiction" I think that too many people rely overmuch on volume of fire to acheve results.
Its the americas army syndrom. Why do you think the modern M16 has a 3 round burst instead of full auto? High caps have been taboo in manitoba games for some time now. I like it this way, I find it really helps add to the realism when people actually have to bother to reload.
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Old January 30th, 2006, 14:10   #11
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but i HATE gripping those cheap plastic feeling mags.
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Old January 30th, 2006, 14:19   #12
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Cheers, Brian!

This is a great move! Going in CQB (especialy) firefight against 600 rounds mag was pain and loooong waiting. No skills - just fire a lot.
I'll borrow 1-2 mags per game
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Old January 30th, 2006, 14:19   #13
Brian McIlmoyle
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Quote:
Originally Posted by Skruface
A great move. Our local indoor venue has a locap-only preference, and I find it works great, although "realcaps" are the epitome of what TacSim should be about, IMHO. The biggest problem used to be the cost of mags, but with the MAG and STAR locaps out now, a new player can get 8-10 mags for the cost of 2-3 Marui locaps.
Like the term "realcap" just yoinked it hope you don't mind
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Old January 30th, 2006, 14:29   #14
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Great move Brian! I haven't had the pleasure of hitting your field yet, but once we get better driving conditions, you can count most of the ETF guys in coming down.
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Old January 30th, 2006, 14:37   #15
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Personally I beleive that all airsoft games held should be played with "realcap" mags only. Any games with organization. The only weapons that should use highcap mags should be the M-249's. But those should be loaded to a max of 220 rounds as per real ammo boxs. As per how many mags a player should have. The number should be 5 along with 100 rounds to rebalm mags. As this is how much ammo a CF member carries on operation.
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