Airsoft Canada
https://blackblitzairsoft.myshopify.com/

Go Back   Airsoft Canada > General > General
Home Forums Register Gallery FAQ Calendar
Retailers Community News/Info International Retailers IRC Today's Posts

What is "Milsim" to you?

:

General

Reply
 
Thread Tools
Old April 27th, 2016, 04:33   #1
Derpystronk
 
Derpystronk's Avatar
 
Join Date: Oct 2010
Location: Southern Ontario
What is "Milsim" to you?



Airsoft, more specifically, "Milsim" has changed a lot when I first started playing. When I first started just over 5 years ago, every Milsim operated under the phrase "if you're not miserable, it's not a milsim" - You were routinely asked to stay on defense, do actual work like digging holes or fortifying positions, and spending most of a 24 hour period not doing anything.

Most games I see have people leaving early now after they have had their fill, or saying games where they are fighting for only 12 out of 24 hours as "boring" - Milsim in a lot of ways has now come to mean skirmish.

I'm slowly trying to work back to the fundamentals of Milsim - but I need input from you guys. What makes a game a Milsim for you? What elements are important to the game? What have you found distracts from the overall experience? What would you like to see more of and what would you like to see less of?
__________________
Airsoft Community & Events
http://www.OP4S.com
Derpystronk is offline   Reply With Quote
Old April 27th, 2016, 09:29   #2
Cliffradical
butthurt for not having a user title
 
Cliffradical's Avatar
 
Join Date: Jun 2010
Location: Winnipeg
"Boring" is fun.
The Milsim community is being revived in Manitoba over time by some motivated individuals (Long May They Reign), but it appears to be a gradual process. A lot of it seems to be giving players exposure to it through highly directed games so that they can build a new headspace for it.

Due to the population and group dynamics of Manitoba, we've found that it might be a good idea to have two games running in the same space; one that's faster and more action oriented with built in rest periods for the rabble and the uninitiated, and one that's slower that works around areas won and lost by the 'fast' game.
Still very much experimental, but shows promise.

Talk to Evan, I can't remember his name on here, maybe Wrath144?
Cliffradical is offline   Reply With Quote
Old April 27th, 2016, 09:58   #3
Grudge
multitech
 
Grudge's Avatar
 
Join Date: Jul 2008
Location: with your girlfriend, playing with her P90.
I think for many that don't know about what is really involved in Milsim, and are only into the fast paced scrim games. There needs to be a middle step. Call it Milscrim.

Milsim, to me, is objective based game play with clearly defined roles and rule of engagement. Its not about trigger time its about strategy, team dynamics, working as a unit, clear communications. Its about out thinking your opponent rather than out shooting him. This does not what many younger (and some older) airsofters want, they count their kills and decide if they had a good day by the ratio of deaths to kills. I use to be like that.

In Milscrim you could start to get the speedballers interested in more objectives than killing the enemy. This can have some of the objective, team oriented stuff going on, but still have a good amount of trigger time and action. This is where I'm at now. I love this kind of game play. And it seems that the younger, faster players are good with it as well.
__________________
Nothing says loving, like a head shot!
Grudge is offline   Reply With Quote
Old April 27th, 2016, 12:29   #4
pestobanana
Squid Porn Superstar, I love the tentacles!
 
pestobanana's Avatar
 
Join Date: Nov 2008
Location: Richmond Hill and Waterloo, Ontario
More games where people go to sleep in CP at 10 and half the team leaves by 11.
pestobanana is offline   Reply With Quote
Old April 27th, 2016, 13:09   #5
c3sk
(╯°□°)╯︵ ┻━┻
 
Join Date: Jul 2007
Location: ก็็็็็็็็็็็็็
Quote:
Originally Posted by pestobanana View Post
More games where people go to sleep in CP at 10 and half the team leaves by 11.
MVP.
c3sk is offline   Reply With Quote
Old April 27th, 2016, 13:18   #6
daishi
 
daishi's Avatar
 
Join Date: Feb 2011
Location: Toronto
Send a message via MSN to daishi
Quote:
Originally Posted by pestobanana View Post
More games where people go to sleep in CP at 10 and half the team leaves by 11.
More games where the gates are padlocked and you have your keys turned in to game control so they know who the lil' bitches are. Only way to leave is the game ends or your wife is having a baby or something relevant.
__________________
Quote:
Originally Posted by Janus View Post
Is he a spambot or is he a francophone? I really can't tell the difference sometimes.
Quote:
Originally Posted by Latvian291 View Post
This is one of the funniest things I've read.
Commandment 1 of LMGesus: Fuck getting kills. That's the job of your teammates, otherwise known as the cannon fodder. Your job is to be scary.
daishi is offline   Reply With Quote
Old April 27th, 2016, 14:41   #7
nardac
 
nardac's Avatar
 
Join Date: Sep 2011
Location: London
My first big event was Rhino 2, I believe they were locking the gates there if I'm correct. Thought to myself, "wow this is cool shit"

I started 5 years ago, made the switch from paintball/woods ball because I enjoyed more tactical based games.

For myself personally Milsim, means being organized into military style units with leaders, command, a set structure and clear objectives. It's not about size, but quality of game play.

I don't expect to be in a gun fight all the time, but for me I'd expect 3-4 good battles in a 24hr period. Setting up a FOB, ambush, going on patrol, providing support and relieving other squads, taking prisoners, gathering Intel, it all speaks to me.

Yes I want to sling plastic, but I also want some strategy and realism. I don't want to guard a position for 8 hrs that will never see contact. If digging a hole is required for me to fortify my position, then I dig. I don't want senseless random tasks because that's what they do in the real military.
nardac is offline   Reply With Quote
Old April 27th, 2016, 15:44   #8
Brian McIlmoyle
8=======D
 
Brian McIlmoyle's Avatar
 
Join Date: Apr 2005
Location: Toronto
I may as well post my Milsim manifesto here as well

https://docs.google.com/document/d/1...it?usp=sharing
__________________
Brian McIlmoyle
TTAC3 Director
CAPS Range Officer
Toronto Downtown Age Verifier

OPERATION WOODSMAN

If the tongue could cut as the sword does, the dead would be infinite
Brian McIlmoyle is offline   Reply With Quote
Old April 27th, 2016, 16:45   #9
:^)
Pizza is a Vegetable
 
:^)'s Avatar
 
Join Date: Nov 2009
Location: Waterloo
A joke.
:^) is offline   Reply With Quote
Old April 27th, 2016, 17:36   #10
Ricochet
How much sand CAN you fit in your vagina!?
 
Join Date: Feb 2008
Location: North Delta, BC (Greater Vancouver)
Big thread on this already. And it was in the stickies.http://airsoftcanada.com/showthread.php?t=159185
__________________
I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection...

Last edited by Ricochet; April 27th, 2016 at 20:38..
Ricochet is offline   Reply With Quote
Old April 27th, 2016, 19:24   #11
Hectic
Oh we do hate you, just never felt like wasting the time to give you a user title :P
 
Hectic's Avatar
 
Join Date: Apr 2007
Location: Toronto, Ontario
I enjoyed milsim until all the rich kids got gen 3 nods. Kinds changed the game a little but I still enjoy it. I do get the point of those who "play 12 of 24 hours" however they need to understand that war or simulation of war isn't designed to be like call of duty team death match. That's a skirmish. A milsim has you doing things that may seem pointless however if your doing them right they are having an impact on the rest of your team and the enemy etc...
Now I like the immersion factor. Give me a ghillie and a partner and an AO and let me know what you need. I'll communicate with my partner and they can watch my ass and handle all other communication. Let me know who you need watched, located or dead and I'm on it.
I can do that for 4 hours of a 30 hour game and then run assault or recon or go chill at the base camp. I can stay in my AO until endex and not fire a shot, that's milsim because that's exactly what can happen to a sniper any given work day. To me, as I basically have said, if it's realistic then it's milsim. If it's 3 respawn move the box or rescue the piolet the swap sides. That's skirmish.
__________________
Quote:
Originally Posted by m102404 View Post
Hectic....FFS start writing in coherent sentences!!!
Quote:
Originally Posted by JDoorn View Post
Thanks Hectic,
While your posts are sometimes a difficult read, you sure are helpfull
Lvl. 3 certified sniper
FinchFieldAirsoft

Last edited by Hectic; April 27th, 2016 at 20:24..
Hectic is offline   Reply With Quote
Old April 27th, 2016, 19:25   #12
ThunderCactus
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
 
ThunderCactus's Avatar
 
Join Date: Feb 2007
A game in which it is actually beneficial and desirable to AVOID a firefight from time to time.
Bragging rights for blowing out 5 tiki torches on your own while a team of 30 people is patrolling around them. It's fun to do stuff OTHER than shoot eachother from time to time.

I sympathize with Hectic. Being one of those dickbags with gen3, I would like to handicap myself to make it less advantageous while still keeping it fun. And also without having to install enough lights on the field to make it look like daytime.
Scatter a few tiki torches about, NV uses pistol only, siege where only attackers have NV, etc.
ThunderCactus is offline   Reply With Quote
Old April 27th, 2016, 20:18   #13
Metalsynth
 
Metalsynth's Avatar
 
Join Date: Aug 2006
Location: Montreal
The main element here missing is that the military culture is not very involved in organizing milsim events like msw is to help refocus the very definition of milsim back to it's core in some areas of the country.

...forget that, it's the millennials fault.
__________________

Certified Level 2 BA Sniper
Si ton épée est trop courte, allonge la d'un pas. ( Proverbe Hongrois )
Metalsynth is offline   Reply With Quote
Old April 27th, 2016, 20:27   #14
Hectic
Oh we do hate you, just never felt like wasting the time to give you a user title :P
 
Hectic's Avatar
 
Join Date: Apr 2007
Location: Toronto, Ontario
Quote:
Originally Posted by ThunderCactus View Post
A game in which it is actually beneficial and desirable to AVOID a firefight from time to time.
Bragging rights for blowing out 5 tiki torches on your own while a team of 30 people is patrolling around them. It's fun to do stuff OTHER than shoot eachother from time to time.

I sympathize with Hectic. Being one of those dickbags with gen3, I would like to handicap myself to make it less advantageous while still keeping it fun. And also without having to install enough lights on the field to make it look like daytime.
Scatter a few tiki torches about, NV uses pistol only, siege where only attackers have NV, etc.
It's not that i am against NV of any kind it just always winds up being 1 sided as all the kids with the cool toys tend to stick together lol. Just sleep at night and harris them all the next day while they are sleepy from being up all night patrolling empty trails lol.
__________________
Quote:
Originally Posted by m102404 View Post
Hectic....FFS start writing in coherent sentences!!!
Quote:
Originally Posted by JDoorn View Post
Thanks Hectic,
While your posts are sometimes a difficult read, you sure are helpfull
Lvl. 3 certified sniper
FinchFieldAirsoft
Hectic is offline   Reply With Quote
Old April 27th, 2016, 20:54   #15
Ricochet
How much sand CAN you fit in your vagina!?
 
Join Date: Feb 2008
Location: North Delta, BC (Greater Vancouver)
Rich kids? lol

Most of the guys I know with high end gear worked their butts off for it and allocated more personal budget than others. Skill and team work will always be the best tool, but I've never seen a sport/game where technology has such a deep effect. One thermal imager on the field can drastically alter a teams advantages, and you what? I dig it. Bring it on, raise the bar, tear up the competition, go ahead. Like minded players always stick together. Give another team a bevy of humvees, with platoons of NV wearing, thermal rocking goodness and I'll return the next year with an EMP. I'm partially kidding of course. I'm sure some limits will always be set, but if you can afford it, find it, use it effectively, all the power to you, because I definately will if I can. I've been outgunned at night with no NVs, when it seemed everyone on the other team had something, and we still won. I love the technological potentials in airsoft.

As for milsim, it's rarely very milsim at all. I like the simulation side as an balancing point, but the tactically competitive nature is where it's at. If you're not going through motions of doing military action (patrols, etc), then it isn't very realistic. Leave the storylines and role playing out of it, we don't need to know why. Layout the scenario guidelines and how to win, i.e. hostages, infiltration, etc, throw a bunch of teams into the mix and let them battle it out. Realism for balance and dynamic, but without the fluff, winning or competition will always be the end focus, so unless you want to reinact, come to kickass, not to pretend you're a soldier.
__________________
I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection...
Ricochet is offline   Reply With Quote
ReplyTop


Go Back   Airsoft Canada > General > General

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Airsoft Canada
https://blackblitzairsoft.myshopify.com/

All times are GMT -4. The time now is 13:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.