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"B.L. Tech Airsoft Gun Sound Simulator"

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Old December 1st, 2013, 12:04   #46
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Thank you oh wise one for putting me in my noob place.lmao

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Don't know who u play with, I can't speak about them, but from your uninformed statements I can tell you're a noob



Recoil and noise are realistic which is the whole point of Milsim, go play laser tag if you want silence and no recoil noob
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Old December 1st, 2013, 12:05   #47
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I can't wait for these to be everywhere. I want my enemy constantly hearing their own guns, and giving away position at the same time. I'll invest in more silence for game effectiveness.

It's still a very cool idea though, it was only a matter of time. For best effect, I'd wire it straight to the trigger pull, so it'll be more effective on AEGs. You could pressure switch the triggers on GBBRs I suppose.

We have to have limits on BB velocity, laser strength, light intensity, now every field will need a decibel meter as well. Your noise makers will be required to be under the safe sound line, which is 82 - 85 decibels I believe.
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Old December 1st, 2013, 13:56   #48
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Thank you oh wise one for putting me in my noob place.lmao
Where do you play with these MILSIM guys?
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I know that isn't really what you asked, but it's the internet, and I like to type things that don't matter.
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Old December 1st, 2013, 15:42   #49
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We have to have limits on BB velocity, laser strength, light intensity, now every field will need a decibel meter as well. Your noise makers will be required to be under the safe sound line, which is 82 - 85 decibels I believe.
I was thinking that too. There'll be games with rules of "no Thunder Bs, and no gun sound simulators". :P
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Old December 1st, 2013, 17:04   #50
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Where do you play with these MILSIM guys?
TOP SECRET OPER8OR LAND - you wouldn't know it!
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Old December 1st, 2013, 17:18   #51
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TOP SECRET OPER8OR LAND - you wouldn't know it!
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Old December 1st, 2013, 17:36   #52
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Where do you play with these MILSIM guys?
the back yard.

thats why they dont want this.
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Old December 1st, 2013, 17:42   #53
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I just upgraded to a Singer mofo. aaaah my milsim milsims harder than your milsim.
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Old January 31st, 2014, 19:07   #54
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New video up on youtube, can definitely see this making milsims more immersive.

https://www.youtube.com/watch?v=gMl075oMb88

Distance from source is 200m to 100m, sounds impressive to me lol :P
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Old February 1st, 2014, 00:11   #55
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Almost sounds more cool from far away than close up.
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Old February 4th, 2014, 22:56   #56
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Quote:
Originally Posted by beta678 View Post
New video up on youtube, can definitely see this making milsims more immersive.

https://www.youtube.com/watch?v=gMl075oMb88

Distance from source is 200m to 100m, sounds impressive to me lol :P
Cheers!
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Old February 5th, 2014, 00:01   #57
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My god... CQB would be sick with this thing.

https://www.youtube.com/watch?v=Top__uVNal4
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Old February 5th, 2014, 00:07   #58
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When I rode my bike around the neighbourhood with my friends as an eight year old, I would sometimes put a piece of cardboard or something that would rub against my tire or spokes so I could sound more like a dirt bike. I've since grown out of that. I feel like this is the airsoft version of that.
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Old February 5th, 2014, 14:29   #59
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When I rode my bike around the neighbourhood with my friends as an eight year old, I would sometimes put a piece of cardboard or something that would rub against my tire or spokes so I could sound more like a dirt bike. I've since grown out of that. I feel like this is the airsoft version of that.
I don't care. I want it!
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Old February 5th, 2014, 14:39   #60
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I have a feeling that those who don't see the purpose of this run AEG's and those who want it run GBBR's mostly lol.

Should start a poll... FOR SCIENCE!
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