Originally Posted by dpvu
In Calgary at JOC we've been trying out a new system for milsims where the medic reaches into a pouch containing a few "cards" and they contain information on how to deal with the casualty. Each one outlines a different type of wound and treatment. There's some that are as simple as taping a bandage across a certain part of the body (a lot harder than it sounds under fire) and they can be as complicated as giving an IV drip for 3 minutes and taping a wound. To add to it, medic supplies are also limited so the medic has to be resupplied and can't keep running around healing everyone forever.
1+ this is a good way to create realism into games