Thread: FPS Question
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Old April 9th, 2008, 18:18   #43
Join Date: Apr 2006
Location: Winnipeg
Originally Posted by Flatlander View Post
Amos, Zekk: Notice I did not state what I thought the limits should be. I was mearly stating that (IMO) a better approach to deciding a FPS is on what is required, then possibly take into account things such as what stock guns are shooting at. Now notice a lot of the new players are getting JG and guns shooting 360-420 right out of the box - most will agree that this is too hot for CQB and will need to be downgraded.

Most of the bitching and complaining I've seen at games comes from either cheating or guys getting shot up bad at close range. I don't know about you guys but I play this game for fun. I'm not saying I'm a pussy but when other guys start complaining it usually ruins the game for EVERYONE!

Now my personal opinion on CQB FPS -> 320 max with no min. engagement distances.

EDIT: Games are more fun when you're playing with people you do all the time and get a long great with. It's a lot tougher to laugh off getting lit up by someone you don't know at all. It's easy to forgive a good buddy as you know it was clearly an accident.
Agreed, airsoft is for fun and safety shouldn't be determined by pain tolerance, as that varies from person to person. However, we have many people from multiple provinces speaking from experience saying that 350 is safe. Can you give us the 30 fps leeway so that many people won't need to tune down their guns? 30 fps shouldn't be noticeable, unless you're a chrony

The goal here should be to reach a common ground so as to all play together

If we play together, we should get to know each other and then we can start changing the rules one way or the other if necessary. In the end it will be Al's call though. This is not an issue for me personally, but I would hate to see anyone decide not to attend due to fps rules. 350 is safe. IMO, the more people, the more fun! Specially in a building this size!

Last edited by Maverick0; April 9th, 2008 at 18:22..
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