Originally Posted by Snow_Raven
Excellent, really liked the "action buttons" one, talk about adding a bucket-load of stress to an already stressful situation
Yeah, the action button scenario is the most fun but difficult to set up well.
You have 5 buttons to play with, make 2 death switches and the other 3 the same color (say blue). State on the objective card (when found in field) that the blue switch is the deactivate one. Have the other two blue as time speed-ups and you have a very stressfull guessing situation.