View Single Post
Old February 11th, 2007, 22:22   #39
Join Date: Dec 2005
Location: Winnipeg
Send a message via ICQ to Zekk05 Send a message via AIM to Zekk05 Send a message via MSN to Zekk05 Send a message via Yahoo to Zekk05
Why not? Why shouldnt teams have to invest in an LMG? If you want milsim, do it right. not this mickey mouse bullshit. Having a support weapon in your squad gives you a huge advantage, and thus, it shouldnt be something that just anyone can go out and pick up. Replacing a SAW gun with an M4 and box mag ruins the milsim aspect of it all, 100% lame.

We have a rule set in MB, which, when combined with Op Specific rules, operates very smoothly and creates a very milsim-like environment. The only problem Ive ever seen arise from these is the MG36 situation.

- Guns falling under the LMG classification, M249, M60, RPK's, and so on, are uncommon and can come in many different forms. Using a drum/box/c-mag as the only mod on an assault rifle does not make it an LMG.

- LMG gunners may carry as much ammo as they wish. In reality, LMG’s have a much larger supply of ammo than standard infantry.

- Most LMG's will use some form of High-Cap specific to their gun. They may carry as many box magazines/drum magazines/etc. as they wish.

- LMG's that use an AEG High-Cap, RPK and the AK High-cap for example, may only take out one (1) of the high-caps in question. The rest must be low caps. This is to prevent an RPK gunner from taking out multiple AK Highs and then giving them to other AK users.
Zekk05 is offline   Reply With Quote