View Single Post
Old February 11th, 2007, 14:03   #25
Snake Eyes
Snake Eyes's Avatar
Join Date: Jun 2005
Location: mississauga
Originally Posted by Amazing KG3 View Post
Were trying to put rules in place about support gunners Involving compensation for recoil, ammo count, bulk, maneuverability, etc etc. Do any milsim players have any pointer, rules or ideas to help out? Obviously a real steel M249 is more than difficult to fire on full auto, so were thinking about rules like having to be prone, oe supporting on a bipod, however that can be a pain in the ass for 3 round bursts and what have you. Essentialy we dont want some one firing off 1000 rds, without having to change mags and keep a steady clean trajectory while running full tilt at us. (just like hicap games)

Also if you have fired an M249, or any LMG, please post your experience, it does help.
m4 star mags

B.A. Level 3 Cert.
Close to becoming a full on WEtard.
Your honour is your life, let none dispute it.
Sow the seeds of damnation, and I shall reap the souls of the tainted!
Snake Eyes is offline   Reply With Quote