Well, I think there was a point in time where players and hosts just wanted say that they had done a twenty-four hour game. Just playing airsoft for twenty-four hours does nothing. Especially when you can play for six hours and accomplish the same things. Twenty-four hours are supposed to be a true test. It doesn't really matter how short or long a game is, as long as it's filled with the right objectives and the right people.
Also: RIP Wolfpack games (Keystone & Cold Front)
ďREALITY IS LIKE A STONE. TO MANY ITíS HARD AND COLD, THEY CANíT HUG IT OR EAT IT, IT ONLY FRUSTERATES THEM AND DOESNíT DO THEM MUCH GOOD. TO OTHERS ITíS STRONG AND DEPENDABLE, YOU CAN BUILD WITH IT, BUILD UPON IT, OR WORK WITH IT, ALSO USE IT TO SMASH PEOPLE IN THE FACE.Ē