I'm with Thundercactus, except for on one point. Never handicap your more experienced players, unless it's for training, or team balancing. New players don't learn, adapt, or excel, if they aren't tested and taught. Not to mention, you want them to look objectively when beaten and say, "my effort is there, but I may have to step up my gear, tactics, and/or camo.".
Ammo limits are a great way to improve shooting skill, and target designation.
ďREALITY IS LIKE A STONE. TO MANY ITíS HARD AND COLD, THEY CANíT HUG IT OR EAT IT, IT ONLY FRUSTERATES THEM AND DOESNíT DO THEM MUCH GOOD. TO OTHERS ITíS STRONG AND DEPENDABLE, YOU CAN BUILD WITH IT, BUILD UPON IT, OR WORK WITH IT, ALSO USE IT TO SMASH PEOPLE IN THE FACE.Ē