Originally Posted by Agit-Prop
I understand that you are suggesting this as a solution to a problem. The questions that naturally follow are "Wouldn't that be reinforcing divisions in the community?" and "Shouldn't we try to build bridges instead?"
How does this sound for a radical idea - try designing a game that caters to both types of players? Something where the milsim guys can go deep in the field and the skirmish guys can cycle in and out throughout the day.
lmao.... thats not how it works.
I think Viking has a point. People choose their style of play cause its what interests them.
(Perhaps putting a POLL up and let the users of this site decide rather then a mod's opinion)