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Old July 15th, 2005, 03:06   #56
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Join Date: Apr 2002
Location: Victoria BC
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Let us not forget that the MilSim aspect is not only with the gameplay, its also with the actual organisation of the MilSim.

-Well thought out and detailed orders for the teams prior to game day.

-Objectives that are both dynamic and static in nature, depending on how the game is progressing.

-Mini-Objectives for teams incase they are in a rut or have too much down time on their hands becasue they ahvae completed the objectives up to that point...


I am sure you get my drift.....
Bad Karma (Pacific)

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