I've been working on a game to embrace both philosphies for a little while. It will be an experiment and we'll see how it works, if it ever gets off the ground. Yeah, I realize I'm being stupidly mysterious here, I just don't want to give away any of my ideas before I actually get a chance to try them.
WRT the titling system, IMHO, it will at some point degrade into a "you titled your game milsim, but we don't think it's milsim enough" thing. Anyone who has been to ASC for long should recognize that. Too many people who just like to take every oppportunity to criticize other people, too many folks who think that they're definition of things is the only correct one, and too many different standards of what would count as Milsim. What if you have ammo limits but allow hicaps, is that milsim? To some, yes, to some no...
"I know the human being and fish can coexist peacefully."
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Originally Posted by kuchervano
Oh wow, im speechless. Crowbars and shovels... back to lurking then.