Originally Posted by whisper_kill
When it comes to large scale MilSim events, tan vs green works well, it is simple enough for most people to understand and affordable enough to enforce.
Oh yes it works, but it's dumbing it down, and more often than not gives an unfair advantage to one of the teams.
As Tys said, having camo rules that require people to think about shooting also means that people need to communicate, plan, play in teams... If your squads are well coordinated, you'll know that that guy there is most likely a foe because none of your guys are supposed to be there.