I understand what your saying, but your not quite getting me. Anyone can design a game that is whatever they wish it to be. Woodland on woodland if you want. However, there is a generally accepted list at all the games we have out this way. Camogames, JOC, EAR, etc; all seem to share a standard list. Because my team wears multicam, we are "always" on tan. Which is fine, but we would like the ability to fill numbers on the other side if needs be. So we need a "green" camo pattern. We could get the obvious woodland, but I'd like something as versatile as multicam.
That's why I'm asking about A-Tacs FG. If I attend a game that changes these rules "which hasn't happened yet", I'll accommodate. And by game I mean a large milsim (60 -300 plus people), not a weekend gathering; where your numbers are low enough that you need to switch camo around to accommodate the game.
So, anyone that knows of what I speak have some input? Anyone from the Black Devils, Wolfpack, Dawgs, Team 7, Death's Hand, Bootnecks, etc that have played this tan/green system know where this camo would be dominantly placed?
ďREALITY IS LIKE A STONE. TO MANY ITíS HARD AND COLD, THEY CANíT HUG IT OR EAT IT, IT ONLY FRUSTERATES THEM AND DOESNíT DO THEM MUCH GOOD. TO OTHERS ITíS STRONG AND DEPENDABLE, YOU CAN BUILD WITH IT, BUILD UPON IT, OR WORK WITH IT, ALSO USE IT TO SMASH PEOPLE IN THE FACE.Ē