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Old August 25th, 2011, 13:34   #61
slink182
 
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Join Date: May 2011
Location: Kitchener, ON
Quote:
Originally Posted by Neved4eyes View Post
Good points, I do agree with the group three things. I put alot into my gear, but I still don't see reason behind the whole chain of command, organized practices and team based thing. Thats more what I was getting at.
Understanding a Command & Control (C&C) structure helps more in a milsim game than in skirmishes. Having a Chain of Command (CoC), and being able to maintain contact with those above and under you allows for coordination in the field. And in large game, coordination comes down to being able to send, receive, acknowledge, and execute your commands.

Also, being part of a team (and yes, I do realize that not everyone wants to be part of a team) allows for the team to establish their own SOPs, comm codes, and tactics, which leads to better overall team coordination and combat effectiveness.

In the end, though, it comes down to personal preference. So, if teams aren't your thing, then don't join one. However, others may prefer a team structure, and therefore, joining one makes sense TO THEM.
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Quote:
Originally Posted by kalnaren View Post
Stalker stays where he is.
His BB's fly across the country to hit their target.
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