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Old January 5th, 2010, 20:30   #9
Join Date: Mar 2009
Location: Barrie
Originally Posted by Darklen View Post
Games (milsims) I typically have been to and run, LMG's and SAW's have usually been restricted to 1000 rounds in the gun and another 1000 rounds loose for reloading. A few games I've been at have required squad members other than the support gunner to carry the spare ammo instead of the support gunner.
that sounds actually pretty interesting, would kind of add to the chaos on the field i'm trying to get.

and 1000 rounds in the boxes or drums sounds good for the support weapons i was thinking like 300-500 in the regular riflemans weapons
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."
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